Fight and walk
Here I am back with some more animated shots which goes as walk and fight and also apparently i haven't done final correction for the fight animation so i am posting the blocking of the fight with a planning video i have doe for it.
This is the graph of the blocking of the fight shot which i have shown below
- Fight
- first thing you have do while doing is keep your tangents in step mode later while polishing you change it any way
- And the timing of your keys can be edited in dope sheet (but not slowIN and slowOUT)
- one thing you should make sure is you shout do stretch (at a maximum level) before the landing pose and while flowing out from landing it gives proper stretch and squash for your animation
- And also graph editing is very important for adding more lively feeling to the character like slow in and slow out (it makes your timing more effective.
- Walk



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